I am a Software Engineer with a passion for building products. I've been writing code since high school and have long been interested in computer technology. This led me to study at University of California, Santa Cruz to further my knowledge, earning a Bachelor's Degree in Computer Science. There I learned a variety of topics and skills, including Android development, web development, algorithms, databases, artificial intelligence, and software engineering. Afterwards, I discovered full stack development and decided to attend App Academy, gaining expertise in libraries and frameworks like React and Ruby on Rails.
During my spare time, I am an independent game developer, creator of Studio Xehryn. My interests mostly pertain to programming and game development, like game design, creative writing, worldbuilding, music, and digital art. Outside of tech, I also enjoy weightlifting at the gym, trading card games (Magic: the Gathering and Yu-Gi-Oh!), anime / manga, and watching videos on physics (particle and astro) and cosmology.
With my experience from both university and App Academy, I am now seeking a full-time software engineering opportunity to further develop my skills technically and professionally. Below are some of my projects; check them out!
Gate of Providence
A 2D, open-world, turn-based role-playing game built with Ruby (RGSS3) and the RPG Maker VX Ace game engine.
Contact Me
Interested in reaching out? Send me an email, or connect with me on LinkedIn!
- Email: [email protected]
- LinkedIn: henry-pan
- GitHub: henry-pan